Mask game
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004
Resumo
O presente trabalho apresenta o desenvolvimento de um jogo no qual o jogador deve arremessar máscaras a fim de proteger a si mesmo e aos outros do vírus causador da Covid-19. O produto-jogo foi desenvolvido primariamente em Unity, no entanto outros softwares como o Piskel, também foram utilizados. Estas características foram escolhidas de forma que o produto-jogo resultante alie mecânicas divertidas e temática atualmente relevante. O jogo teve um resultado satisfatório ao grupo de desenvolvedores e recebeu avaliações positivas dos jogadores. Concluiu-se que a implementação de progressão de dificuldade o principal aspecto a ser abordado nas futuras versões.
The present work presents the development of a game in which the player must throw masks in order to protect himself and others from the virus that causes Covid-19. The game-product was primarily developed in Unity, however other software such as Piskel was also used. These features were chosen in such a way that the resulting game-product combines fun mechanics and currently relevant themes. The game had a satisfactory result to the developer group and received positive reviews from the players. It was concluded that the implementation of difficulty progression is the main aspect to be addressed in future versions.
The present work presents the development of a game in which the player must throw masks in order to protect himself and others from the virus that causes Covid-19. The game-product was primarily developed in Unity, however other software such as Piskel was also used. These features were chosen in such a way that the resulting game-product combines fun mechanics and currently relevant themes. The game had a satisfactory result to the developer group and received positive reviews from the players. It was concluded that the implementation of difficulty progression is the main aspect to be addressed in future versions.
Descrição
Disponível em: https://vguimaraes5.itch.io/maskgame
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Citação
LEITE, Adham Branco Vieira, CUNHA, Giovanni Paro da, JUSTINO, Henrique Moriggi, GUIMARÃES, Vinícius. Mask game, 2022. Trabalho de conclusão de curso (Curso Superior de Tecnologia em Jogos Digitais) - Faculdade de Tecnologia de Americana, Americana, 2022