iMagit
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004
Resumo
Com a popularização de dispositivos moveis, cada dia mais pessoas estão tendo acesso a jogos e formas de entretenimento individuais e afastando o conceito de jogar com as pessoas que estão por perto. Esse projeto visa aproveitar esses dispositivos, aliado com temáticas clássicas de jogos de tabuleiro, para trazer de volta a interação local entre jogadores. Utilizamos a ferramenta Unity para desenvolver um aplicativo para dispositivos Android que simula as regras e os componentes de um jogo de tabuleiro, porém mantendo a parte interativa fora do mundo digital. Descobrimos que a receptividade das pessoas é muito boa para esse sistema de jogos e o nível de diversão alcançado foi compatível com o dos jogos analógicos.
People more and more each day have access to individual games and entertainment forgetting about playing with people around them. This has happened due to the popularization of the mobile devices such as cellphones and tablets. The present project has as a main goal to take advantage of this kind of devices also using classical board games theme to bring back the local interaction among people. We use Unity engine to develop an application to Android devices which simulates the rules and components of a board game, however keeping the interactive piece outside the digital world. We have found the people receptivity is huge and the level of entertainment compatible with analogical games.
People more and more each day have access to individual games and entertainment forgetting about playing with people around them. This has happened due to the popularization of the mobile devices such as cellphones and tablets. The present project has as a main goal to take advantage of this kind of devices also using classical board games theme to bring back the local interaction among people. We use Unity engine to develop an application to Android devices which simulates the rules and components of a board game, however keeping the interactive piece outside the digital world. We have found the people receptivity is huge and the level of entertainment compatible with analogical games.
Descrição
Link: https://play.google.com/store/apps/details?id=com.swartgames.imaginarium
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Citação
PAGANINI, Andre Vitor, VOLPI, Nicolas Silva. iMagit, 2017. Trabalho de conclusão de curso (Curso Superior de Tenologia em Jogos Digitais) - Faculdade de Tecnologia de Americana, Americana, 2017